In-Editor 3D Heat Map in UE 4.10

In-Editor 3D Heat Map in UE 4.10

Introduction:

For the game “Channeler”, our main focus is on innovative gameplay mechanics through the use of eye tracking technology. This unique peripheral provides a challenge for both designers and programmers. The former deals with its own unique challenges worthy of their own post; my main focus therefore will be with the programming aspect as a result.

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